Laval Virtual, Laval – 20-24th March 2019
During the Laval Virtual exhibition we, at Theoriz Studio, were given carte blanche to create an immersive and interactive installation covering 84 m².
This experience was a huge technical challenge because we decided to create an interactive space including both floor and wall interaction and a very high resolution projection thanks to 6 4K projectors.
Augmenta technology was used to track user interaction on wall and floor thanks to 9 3D cameras and 3 LiDARs we installed on-site.
I was in charge of the artistic direction of the project and I worked on both the tracking technology and the content creation. All the team was involved in the installation and exploitation on-site.
Roles and skills
- Tracking technology
- Artistic direction
- Content creation
- On-site installation
- Unity
- C++ and Linux